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Active Learning with IGW-NET

Engineer a solution. Compete to win.

Game-based design challenges. Each has a scenario, a budget, and a win condition — students compete inside IGW-NET to protect, clean up, and calibrate, and the hydraulic physics gets learned through the game, not before it. Each is a ready-to-run template — adopt it as-is, or adapt the site, budget, and scoring for your course.

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Capture-Zone Protection

A contaminated site sits upgradient of a town's drinking-water well. You're the hydrogeologist. Contain the plume before it reaches the well.

Open & adapt →
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Optimal Cleanup

An aquifer is contaminated and the regulator has set a deadline. You have a budget and a blank site plan. Design the cleanup that hits the target for .

Open & adapt →
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Calibration Competition

Your professor has built a regional aquifer with a known truth, then handed you only a handful of water-level measurements. Reverse-engineer the aquif.

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Capstone
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Monitoring & Remediation

A site was contaminated decades ago and the plume has been evolving ever since.

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Project
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Build Your Local Aquifer

Pick a real aquifer near you. Turn public data into a living, runnable groundwater model of your own..

Open & adapt →